Network

 
AuthorCommitMessageCommit Date
Bob RobeyBob Robey
4b8594e0246Putting new comparisons back into clamr_cpuonly
Bob RobeyBob Robey
182fe6e0a7bPutting back in some more comparison operations
Bob RobeyBob Robey
9d0f13206e6More comparisons moved
Bob RobeyBob Robey
d58d1e94b08Reverting bad code
Bob RobeyBob Robey
4d56a6bbbf6Moving more comparisons to mesh and state objects
Bob RobeyBob Robey
14b725cc5acMoving more comparisons into mesh and state objects
Bob RobeyBob Robey
9060d08c35dMoving state comparison to state object
Bob RobeyBob Robey
495dbcc097eMoving comparison code into mesh and state objects
Bob RobeyBob Robey
fe3978146deOptimizing gpu_calc_refine_potential_local
Bob RobeyBob Robey
c288208b420Optimizing gpu_calc_refine_potential
Bob RobeyBob Robey
8c46847ba7cAdding parallel gpu refine_potential
Bob RobeyBob Robey
bf9c96976aaFixing timing output
Bob RobeyBob Robey
d0f6f065462Cleaning up compiler warnings
Bob RobeyBob Robey
5025ca5735dCleaning up compiler warnings
Bob RobeyBob Robey
df579c7ba5eRemoving unused timers
Bob RobeyBob Robey
ad8114747eeRemoving unused timers
Bob RobeyBob Robey
4f308ba23f7Moving count BCs into mesh object
Bob RobeyBob Robey
327aa35bea2Cleaning up includes
Bob RobeyBob Robey
884eaf48d4bFixing mpi problems on Mac laptop
Bob RobeyBob Robey
75c34edfdcbFixing Speedup printout
Bob RobeyBob Robey
2a18357e29fParallelizing MPE graphics
brobeybrobey
d91d75cc3f9Flipping the y viewport for MPE
brobeybrobey
bf776fb4655Simplifying ifdef block
brobeybrobey
2442c6ef2c9Fixing graphics outpu in mpionly code
brobeybrobey
6982fee5469merging refine_potential and refine_potential_local
brobeybrobey
9519ad28fceCombining rezone_all and rezone_all_local
brobeybrobey
a824e426a9dCombining mass_sum and mass_sum_local
brobeybrobey
b9c5f963ffcMMerge branch 'master' of github.com:losalamos/CLAMR
Bob RobeyBob Robey
ce8b7c96d71Fixing compiler warnings
brobeybrobey
6a0b4ba490aFixing timer and removing unnecessary data read from gpu
brobeybrobey
15bb61c43f7Fixing graphics and burst loop mismatches
brobeybrobey
654496ca8d6Fixing compiles without either real-time graphics packages
brobeybrobey
fc0ca3b2b46Fixing argument mismatch
brobeybrobey
1216fcd33e3Adding more path options for MPE
Bob RobeyBob Robey
17ddffd6556Fixing build with MPE
Bob RobeyBob Robey
27303c64db8Putting in much more complex build system to include L7 and MPI only where needed.
Bob RobeyBob Robey
ae2348436d6Adding note about MPE
Bob RobeyBob Robey
f4b22eb7e89Fixing opengl compile
Bob RobeyBob Robey
fcc7b105d81Adding get event routine for mpe
Bob RobeyBob Robey
c58b4af3b21Adding mpe output option to display. Use --enable-mpe to select it.
Bob RobeyBob Robey
7751fbf451aCleaning up burst loop
Bob RobeyBob Robey
6227845e990Optimizing the calculation of spatial coordinates
Bob RobeyBob Robey
46b12a2c600Reverting to working version again
Bob RobeyBob Robey
21bb72a90a9Fixing timers
Bob RobeyBob Robey
81bb9482633Fixing graphics for mpionly
Bob RobeyBob Robey
481ee6dad47Fixing graphics output
Bob RobeyBob Robey
e51f101f0bcFixing parallel speed up report
Bob RobeyBob Robey
a092c72dc61Fixing parallel speed up report
Bob RobeyBob Robey
2caef211cdfFixing multiple displays with mpi -- sort of
Bob RobeyBob Robey
071722f4cd4Fixing mpi parallel refine potential routine